R&D Engineer at Ncam Technologies, with great experience on Unreal and Unity plugins development for Virtual Production and VFX.
Working AGILE using Jira, BitBucket, SourceTree. Good knowledge of Docker, CMake, and Xamarin for cross platform developments.
PhD in "Remote Visual Observation of Real Places through Virtual Reality Devices" (March 2019) - University of Hertfordshire (UK).
Primary coding languages:
C++ and C#
Additional languages and frameworks:
Software Engineering, 3D Graphics, Games Development, Virtual Reality in Unity and Unreal Engine using different devices including Oculus Rift, Leap Motion, OptiTrack, Novint Falcon, Kinect.
Also skilled in Substance Materials development using Substance Designer and Substance Painter.
Strong experience developing with .NET framework, Web and Cloud services, Windows 8/8.1/10 Apps.
Optimal experience in Database management with SQL Server and MySQL.
Good knowledge of Arduino boards and embedded systems, with a basic grounding in the use of Linux, Android, and mobile platforms development.
1st prize "Windows 8 App Challenge" and 2nd prize "Mail.ru" winner in "Microsoft Imagine Cup 2013" global competition (July of 2013, St. Petersburg - Russia), for developing project "Ulixes" as a member of the Italian team "TeamNamException"
Hungry for innovation, open to new technologies. Big fan of Virtual Reality and Information Technology since the birth of the 90s video games.